/**
 *
 * @author Radek
 */
public class Voxel {
    public float x, y, z;
    
    public Voxel(float _x, float _y, float _z){
        this.x = _x;
        this.y = _y;
        this.z = _z;
    }
    
    public Voxel(){
        x = 0;
        y = 0;
        z = 0;
    }
}
